Creative Technologist • Educator • Author
REAL-TIME • VFX • PROCEDURAL • IMMERSIVE MEDIA
Focused on immersive media, real-time technologies, procedural workflows, cinematic systems, and creative production pipelines. Over the past 26+ years, my work has evolved across game development, live operations, visual effects, animation, technical art, higher education, and experimental research.
Bringing together storytelling, technical creativity, gameplay systems, and emerging technologies, I build bridges between production pipelines, education, and research—creating experiences that prepare artists and technologists for the evolving future of digital media.
Beyond professional practice and teaching, I actively pursue independent research into creative technologies, exploring procedural systems, computer vision, AI-assisted workflows, hardware experimentation, and real-time interaction. These explorations continuously influence both my production methodologies and the way I approach education
AT A GLANCE
Over the past two decades, my career has spanned game development, animation, visual effects, immersive media, technical art, procedural systems, and higher education—bridging industry production with academia.
I enjoy connecting technology and creativity through real-time graphics, interactive experiences, technical research, and production-oriented workflows, bringing together disciplines that are often treated independently.
Whether developing curriculum, mentoring future artists, or exploring emerging technologies, my work is driven by experimentation, practical production experience, and a commitment to preparing creative technologists for an evolving industry.
Years of Experience
Academic Institutions
MMO Contributions
Editorial & Review Contributions
Recognitions
Professional accreditations, academic appointments, and industry recognitions that reflect expertise, leadership, and contributions to creative technology and higher education.
UAI - Epic Games
Recognized by Epic Games as an Unreal Authorized Instructor, demonstrating instructional proficiency in Unreal Engine, real-time 3D workflows, virtual production, and industry-aligned education.
Acharya School of Design
Serving as a member of the Governing Council of Acharya School of Design, contributing to institutional governance, academic planning, strategic initiatives, and the continued advancement of design education.
EXPERIENCE
A continuing journey through creative technology, interdisciplinary education, production workflows, interactive media, and evolving real-time pipelines.
Professor of Practice : Program Coordinator – VFX & Animation
Designing and delivering industry-aligned curriculam, instructional frameworks, and production-based learning across real-time technologies, VFX, animation, and immersive media.
Faculty / Mentor / Academic Contributor
Worked across multiple institutions mentoring students in animation, VFX, gaming, interactive media, cinematics, and evolving creative production technologies.
Creative / Technical Contributions
Led live operations and strategic growth initiatives across multiple AAA MMORPG titles, overseeing content planning, release scheduling, player engagement, monetization, and operational performance
Independent Exploration & Development
Exploring emerging technologies through experimental workflows involving computer vision, AI-assisted systems, procedural techniques, hardware prototyping, and interactive media—developing concepts that inform future production pipelines and teaching methodologies.
ARCHIVE
A living collection of experiments, cinematic frames, technical explorations, interactive systems, procedural studies, and evolving creative workflows.
CONTACT
Open to conversations around interdisciplinary learning, immersive storytelling, real-time systems, procedural workflows, technical art, virtual production, and experimental creative technologies.
Mobile
+91 63640 59842LOCATION
Bengaluru, India
RESUME
Download CV