Technical Creative Portfolio
REAL-TIME • VFX • PROCEDURAL • IMMERSIVE MEDIA
Focused on immersive media, real-time technologies,
procedural workflows, cinematic systems,
and creative production pipelines.
Exploring the intersection of storytelling,
interaction design, technical art,
gameplay systems, and experimental learning experiences —
developing production-aware teaching methodologies
for future creative technologists.
AT A GLANCE
Years Teaching
Academic Institutions
MMO Contributions
Publications & Technical Reviews
EXPERIENCE
A continuing journey through creative technology, interdisciplinary education, production workflows, interactive media, and evolving real-time pipelines.
Lead – VFX & Animation
Leading interdisciplinary creative technology education focused on real-time workflows, immersive media, cinematic storytelling, procedural systems, and production-aware learning ecosystems.
Faculty / Mentor / Academic Contributor
Worked across multiple institutions mentoring students in animation, VFX, gaming, interactive media, cinematics, and evolving creative production technologies.
Creative / Technical Contributions
Contributed to MMO and interactive production pipelines through technical workflows, creative problem solving, systems experimentation, and interdisciplinary collaboration.
Independent Exploration & Development
Exploring procedural systems, immersive storytelling, AI-assisted workflows, OpenCV experimentation, interactive experiences, virtual production, and future-facing educational systems.
EXPLORATIONS
A growing ecosystem of real-time cinematics, procedural experimentation, technical art, immersive storytelling, interactive systems, and production-aware creative technologies.
REAL-TIME / CINEMATIC
Interactive storytelling, virtual production, cinematic sequencing, lighting, camera systems, and real-time narrative workflows.
PROCEDURAL / SYSTEMS
Node-based experimentation, automation workflows, procedural generation, and systems-driven creation pipelines.
INTERACTIVE / IMMERSIVE
Gameplay systems, AR/VR experimentation, immersive interaction design, and player-aware creative systems.
TECHNICAL / PIPELINES
Shaders, optimization, workflow systems, blueprint logic, and production-oriented technical problem solving.
Research / Authorship
Publications, technical articles, curriculum development, conference contributions, creative technology research, and knowledge-sharing initiatives.
RESEARCH / EXPERIMENTATION
OpenCV experimentation, AI-assisted workflows, creative R&D, experimental learning systems, and future-facing technology exploration.
Game Production & Live Operations
Managed live game operations, content planning, release scheduling, forecasting, monetization strategy, event planning, and design documentation across multiple MMO titles
ARCHIVE
A living collection of experiments, cinematic frames, technical explorations, interactive systems, procedural studies, and evolving creative workflows.
CONTACT
Open to conversations around interdisciplinary learning, immersive storytelling, real-time systems, procedural workflows, technical art, virtual production, and experimental creative technologies.
Mobile
+91 63640 59842LOCATION
Bengaluru, India
RESUME
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